Oite's Moves

Active Moves

Name Freq AC Type Damage Range Special Effect Contest
Defense Curl At-Will None Normal - N.png Self The user becomes Curled Up. While Curled Up, the user becomes immune to Critical Hits and gains 10 Damage Reduction. However, while Curled Up, the user is Slowed and their Accuracy is lowered by -4. The user may stop being Curled Up as a Swift Action. If the user has Rollout or Ice Ball in their Move List, they do not become Slowed while Curled Up. Furthermore, when using the Moves Rollout or Ice Ball while Curled Up, the user gains a +10 bonus to the damage rolls of those Moves and does not suffer Accuracy Penalties from being Curled Up. Cute - Sabotage
Double Slap At-Will 4 Normal DB 2: 1d6+3 / 7 A.png Melee, 1 Target, Five Strike None Tough - Reliable
Encore Scene x2 2 Normal - N.png 4, 1 Target, Social Roll 1d6. On a result of 1 or 2, the target becomes Confused; on a result of 3 or 4 the target becomes Suppressed; on a result of 5 or 6 the target becomes Enraged. Cute - Good Show!
Sing Scene 10 Normal - N.png Burst 2, Friendly, Sonic All legal Targets fall Asleep. On a miss, Sing instead causes targets to become Slowed and suffer a -2 penalty to their Evasion until the end of the user’s next turn. Cute - Excitement
Bestow At-Will Normal - N.png Melee, 1 Target The user gives its held item to the target, unless the target is already holding an item. Using Bestow is a Swift Action. Cute - Attention Grabber
Wake-Up Slap At-Will 2 Fighting DB 5: 1d8+8 / 13 A.png Melee, 1 Target If the target is Asleep, Wake-Up Slap has a Damage Base of 10 (3d8+10 / 24) instead, and cures the target of Sleep. Smart - Inversed Appeal
Minimize Scene None Normal - N.png Self The user gains +4 Evasion, and user’s size is lowered to Small for the remainder of the encounter. Grants Shrinkable Cute - Sabotage

Inactive Moves

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